Sound for Motion

As I noted at the start of this project the original footage that I captured for this project was only intended to be a test but became an important part of the experimental process the I adopted for this project. The dancer had originally performed without any music so thew only sound that I had was that picked up by the cameras internal mic.

Listening to the sounds repeated whilst working in Isadora I became interested in incorporating these accidental sounds the way that I had the images and created a number of loops from the sounds of the dancers breathing and joints, and our communication before and after the dance.

Short loop created from the dancer’s breathing and joints clicking
What the mic capture after the camera roles

I used a series of phasing and layering techniques that I have experimented with over the course of the year to develop a layered soundscape that mirrored the looping evolving aspect of the visuals.

After screening the the piece to a number of groups I became aware that the I wanted to add some kind of musical elements to add texture and also introduce a more harmonious, positive aspect. I had been listening to Jon Hopkins and picked up a the texture of quickly repeating notes in a number of tracks that seemed to blend into a single sound. I created a simple approximation of this using two stock synth sounds in Garageband and repeating the same notes as quickly as I could. I wanted to do do this manually rather than looping the note because I wanted the texture of the sound to contrast with the digital looping of the images and other sounds.

I layered this back over the existing vocal and distorted breathing loops to create the version of the track that was used during Isadora Live capture sessions.

Track3 is the synth sounds with additional layers Chorus applied, this is panned back and forth across the soundstage to create space
The synth sounds are mixed low in the mix so that they don’t overwhelm the other aspects.

During those sessions I felt that the track ended too abruptly to work as a piece that would be used on its own with the visuals so I added a swell to the end of the track that could be used with an edit of the footage captured during the Live sessions.

Track Bounce_6 creates a swell in the synth track that helps to create a sense of resolution at the end of the 2 minutes

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