DaDa experiments

Lots more experiments with Studio Artist to find a process that works with the footage, the intent, and the delivery environment.


Working with the second version of the raw footage, the rectangular treatment is interesting and references the building that is being projected onto. The camera angle doesn’t really emphasise the hands.


The previous two are good examples of several of the processes that I tried where the end result looked like an effect applied to video. Although the hands and movement are still clear the process doesn’t add anything other than a superficial look.

This is a good example of where a process overwhelms the original imagery. The intense flickering in this version becomes the focus rather than the hands, the original footage could have been anything.

I have previously worked on some theatre and outdoor projection projects and have seen that image contrast is important in getting a projection that has impact when projected onto a surface that already has texture and colour. Subtle textures and patterns were often lost as well.

I could have taken this into consideration when lighting the footage that I shot as the basis for this project as the raw footage is fairly flat. I tried to try and rectify this by pre-processing the footage before taking it into Studio Artist.

Towards something that works


I think the process here has started to enhance the original footage and started to explore the relationship of the hands to the machine, the merging of the hands and the keys into the same surface treatment starts to explore the interaction between humanity and technology that I was interested in. I think the line work around the letters currently draws too much attention.

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